Launch smart. Go Moon.
Charge, then let fly
Hold the Launch button to build power and release when you are ready. On a keyboard, hold and release Space instead. The ring around the button shows your charge. Start off softly; you can always add more oomph on the next attempt.
Clear all five levels
Reach the exit to clear a level. The camera moves to the next course while your coin keeps its speed and spin, so the landing can matter as much as the launch. Each level counts once per campaign; the counter shows how far you have made it.
Share your score
Complete level five to see your final score and a breakdown of the run. Share your score and compete with your friends.
How scoring works
Start with floor(levels cleared × levels cleared × 10,000 ÷ hits). Your score stays at zero until you clear a level and record a hit. All hits across the campaign count, including those spent on attempts that end in a loss. In short: go farther and use fewer shots.